Coisas que já foram confirmadas:
- Improved Damage Model; Less tearing
- Special events in progress. Duels. And (Being worked into the game)
- Improved Career mode
- AI intelligence "improved"
- Paint booth, minor improvements
- Possibility of chrome wheels on the cars
- Pre-race presentation
- 16 car online lobbies
- More camera angles
- 3rd person camera angle will have a mirror
- Online lobbies "much improved"
- The counter no longer resets when new users join
- Online practice
- Online Qualifying
- You will no longer instantly DNF when you run out of fuel. You will continue to roll. (Most likely until either you hit pit road, or lose all momentum, or cross the line to finish)
- AI will serve black flags, just like the user
- Multiple racing lines
- Cars will overheat accordingly
- Improved physics system
- DNF's are in the game
- AI's are supposed to DNF after a hard accident
- You will be able to blow your engine
- Pit road will be on the proper side at Watkins Glen
Longer burnouts
- Improved smoke
- Pit stops will be more realistic this year; Not as slow as they were in NTG: 11
- Going down pit lane, the AI will enter much smoother. They will also no longer cause accidents.
- Pit road animations work smoother
- No dedicated servers, although the online coding is "improved"
- AI Drivers will be able to use different schemes
- Split screen has been improved; You can use your customs. (Possibly change schemes as well)
- Expanded race weekend.
- New practice/qualifying setup editing features
- Correct spoiler design at Superspeedways
- Spotter/Crew Chief Chatter Improved
- Track Evolution throughout a race
- The game will NOT have the year in its title (hopefully soon we will learn what they plan on titling the game)
- Game will be shipped with the 2012 season. Which continues to lean to a late 2nd Q or 3rd Q release in 2012.
- Added wheel options/other wheel compatibilty issues also addressed
- AI Drivers will also be effected by tire wear, along with fuel usage
- AI difficulty "much tougher and closer to what we see every Sunday"
- In car brake bias is now adjustable
- Pit stop adjustments expanded
- Bristol has been "fixed"
- Tracks will be updated to reflect their repaved state
- Tire/Fuel/Brake wear is improved and in the game
- Career cars will be upgradable
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