Resident Evil: Operation Raccoon City

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  • Devil_Kratos 25 Mar 2011 04:33:47 4,988 posts
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    A revista oficial da Xbox anunciou na sua última edição que a Slant Six (criadora de SOCOM Confrontation) vai ser a encarregada de desenvolver o novo jogo para consolas domésticas da série Resident Evil, confirmando assim todos os rumores sobre este shooter baseado em equipas que se chamará Resident Evil: Operation Raccoon City.

    O jogo será protagonizado por vários membros das forças de segurança da Umbrella, a mega-corporação da série responsável pelo desastre do vírus T. O seu objectivo é simples: eliminar todas as provas do caos e acabar com os sobreviventes do incidente de Raccoon City.

    Haverá mais duas facções na história, as forças especiais dos Estados Unidos e os monstros biológicos criados pela Umbrella.

    A equipa principal será protagonizada por quatro membros: Vector, Beltway, Bertha, e Spectre, cada um com objectivos diferentes. O argumento vai também contar com a presença de personagens conhecidos da série, permitindo alterar o percurso dos acontecimentos já conhecidos, como por exemplo matar um dos protagonistas.

    Ao que tudo indica o jogo será mais virado para a acção do que os anteriores da série, uma vez que agora os jogadores não terão que se preocupar em gerir as suas munições.

    Resident Evil: Operation Raccoon City vai chegar à PlayStation 3 e Xbox 360 neste Inverno.

    Provavelmente teremos mais novidades durante o evento Captivate que se realizará no início do próximo mês.

  • Devil_Kratos 25 Mar 2011 04:37:06 4,988 posts
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    FIRST DETAILS ON RESIDENT EVIL: OPERATION RACCOON CITY UNVEILED

    If you're a Resident Evil fan, than grab your best group of shooter friends and get ready to tackle the zombie invasion. We're bringing you the first details after the break!


    Rumors have been floating around for quite some time about Slant Six, former developer of SOCOM, working on a brand new Resident Evil title. Today, we're here to officially validate those rumors along with giving you the very first detail on the upcoming title.

    Hitting this Winter, gamers will be able to get their hands on Resident Evil: Operation Raccoon City for the Xbox 360 and Playstation 3. Our friends over at the Official Xbox Magazine have the official cover story this month, and while we'll list a few details, you'll have to pick up their May issue to find out everything!

    * The game takes place in 1998, a time where Resident Evil fans already know what's set to take place. The title lets you enjoy the series from a new perspective, as the men and women who are technically responsible for it all.
    * Rather than continuing the zombie slaying antics of BSAA agents, you're taken back to the original outbreak "that underscored both Resident Evil 2 and Resident Evil 3: Nemesis."
    * The game doesn't require any crazy amounts of knowledge of the past titles or characters involved in the series. The title opens up to a "quartet of new faces". Essentially, you're playing as members of the official Umbrella Security Services squad.
    * Operation Raccoon City is a team-based shooter allowing four members of the USS team to destroy all evidence of the ongoing outbreak. Along with slaying the zombies, you're looking to "kill pretty much every survivor possible".
    * The gameplay is described as "dirty", and the series will feel much darker than it has up to this point.
    * The game features three factions that Capcom has stated make up a "three-corner conflict". The other two factions are the US Spec Ops, who are there to repel the USS, and the "bio-organic weapon monsters (BOWs) created by Umbrella.
    * The USS team is made up of the following characters: Vector, Beltway, Bertha, and Spectre. Depending on which character you choose, the responsibilities that you're asked to do within your team will variate.
    * Hunk, first seen in Resident Evil 2 as a hidden character, is the inspiration behind the USS team.
    * "Whichever team you play on, you'll be facing Umbrella-created horrors in between skirmishes with each other".
    * Zombies in the game can sense you in three different manners: sight, sound, and smell.
    * A situation is described in the game where Vector cloaks himself to stir up previously slumbering zombies to use against the Special Ops military foes.
    * Quite a few scenarios in the game aren't "all about headshots". A quote in the article states, "It's about shooting the other soldiers - manipulating the, making them bleed."
    * The game will take you through a number of familiar areas if you're a Resident Evil junkie who remembers your journey to Raccoon City.
    * Operation Raccoon City, depending on how you play the game, will give you the option to "change the history of Resident Evil". Not only will you have the chance to meet and interact with various characters from the series, but you'll even have the opportunity to kill them.
    * One of th mottos repeated to OXM throughout the demo was "Kill Leon". It's also stated that if you choose to represent in the game as the Special Ops team, that you'd more than likely have the goal of trying to save Leon Kennedy.
    * Slant Six or Capcom won't reveal if any other characters will be playable in the title just yet, but it'd make sense to see quite a few big cameos.
    * The title will still see players relying on collecting herbs to heal from any attacks you may suffer. You won't need to hoard any herbs, but they'll still benefit you to collect them throughout the game.
    * "This is not a one-versus-one game where you've got one clip full of ammo and zombies on you. If you've ever thought of those times in an RE game when you thought, 'I'd wish I had a big gun', that's what this game is. It's not fair to give people big guns, then take all the ammo away."
    * One of the pictures in the article showcases a zombie being used as a "meatshield".
    * Operation Raccoon City allows players to earn XP for kills, with these points helping you survive the onslaught, and to help to encourage you to anihilate everything in your path.
    * The XP will allow you to earn new abilities, such as Vector's cloaking skill, and new weapons.
    * Tyrants will most definitely be included in the title.

    There's a ton of details listed above, but there's even more listed in the May 2011 issue of the Official Xbox Magazine. Don't forget to be on the lookout for the issue to hit store shelves to get even more details on Resident Evil: Operation Raccoon City!


    Fonte: Stickskills.com

  • LusoHonor 25 Mar 2011 19:32:32 6,233 posts
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    Estou contente com a vinda de um novo "Resident Evil" sinceramente.

    Hype on :D
  • LusoHonor 4 Abr 2011 21:09:02 6,233 posts
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    http://helldescent.com/2011/04/04/resident-evil-operation-raccoon-city-info-compiled-from-oxm/
  • DarkOmnios 11 Abr 2011 11:49:59 4,302 posts
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    Resident Evil: Operation Raccoon City preview


    German gaming magazine GamePro recently was invited to see Resident Evil Operation Raccoon City for the first time in Vancouver. We translated the whole preview into english for your reading pleasure:

    (First pharagraph has been cut off because it just lists the information we already knew since the games’ revelation. Remember that translation is part science and part art, so to make some sentences flow better in English they were slightly modified but still retain the same meaning)

    Source: GamePro Print Magazine Issue 05/11 ; GamePro.de



    Run and Gun!

    The presentation of this shooter starts in a dark backyard within the city. Surrounded by sheet metal walls and iron fences, a troup stands consisting of four shapes in gasmasks, armed with weapons. The four-headed USS unit will be fully playable in Operation Raccoon City. The final game will have 4-player Co-op, with online functions that have been announced but not detailed. Typicial for the genre, every character has their quirks. The bully ‘Beltway’ is the explosives expert of the group, the blonde’ Bertha’ functions as a medic, the wiry ‘Specter’ is the specialist for interceptions. The first in-game sequences we play through is with Vector though, who is introduced to us as a modern Ninja. This shady soldier is the infiltration expert of the team. He is wearing an iron capuchin coat, which has a role that isn’t known yet. Vector is holding an assault rifle with a suppressor - in the final game, weapons and abilities will be “bought” via experience points.

    The specialist sneaks through the dark path, soon reaching an open road. Burned down car wrecks litter the street space, tons of sheet metal garbage cover over it, flickering in flames. Dark red, half-clot blood speckles on the grafiti painted walls, setting in a feeling to expect the worst. The floor is shrouded with glass shards and wood splitters, watersteam wells out of sewer covers. Zombies are eating a victim a few meters in front of Vector. When they discover him, they change their meal plan in hopes for fresh meat and slowly head towards him. Vector fires his first bullets towards the approaching zombies as we realize that this actually the first Resident Evil game where you can run while you shoot. Hot lead slices through the zombie’s torso, he goes down bleeding. A headshot shatters the skull of the undead, red juice and parts of brain rain down on the dark asphalt. These two zombies wheren’t more than cannon fooder, but thats the producers intention, as Andrew Santos explains: “The undead are classic, slow moving Resident Evil zombies. We intended to not make them any quicker. They should be a constant threat in the game, one in which the player can even take advantage from.” The main enemies in Operation Raccoon City are armed ones, namely the “U.S. Special Forces”. The military have been sent into the center of the outbreak to uncover Umbrella’s sinister tamperings.





    Treat for the Undead

    Back to Vector, leaving behind the bodies of the killed zombies, he now sees himself confronted with three US soldiers. Thanks to a zoom function, he wipes out the first one with a precise shot. The other two immediately seek for cover behind car wrecks, which apparently once belonged to a huge rudimentar road blockade. Machine gun fire fizzles through the air and forces Vector to seek for hideout on his part. He presses himself against crumbly brickwork and starts to return the fire. After a few misses, enemy number 2 is killed in the return fire. The third antagonist also gets hit drops his weapon and presses both of his hands on a bleeding stomach wound. Vector approaches the injured soldier, but as he gets closer we witness the peculiarity of Operation Raccoon City. A horde of zombies have picked up the scent of his wound and slowly trot towards the soldier. Good luck for Vector, since now a path is free which was previously cluttered by the undead. Luring zombies with the injured, like dogs with a treat, will become more important during the course of the game to distract them from oneself. The path opened from the drainage of zombies also draws conclusions on some hidden enemy troupes. But what’s that? There are a few zombies left behind who didn’t fall for Vetor’s ‘trick’. Now Vector uses his modern hauberk. Similarly to a Helghast sniper in Killzone 3, Vector becomes invisible and sneaks through. We are intrigued to learn more about the other USS members special features. Vector’s camouflage coat looks nice, but doesn’t spit innovation. Another battle spurs in a backyard, but is soon interrupted by an old friend: A massive, pale Tyrant T-103 jumps into the picture. Resident Evil typical B.O.W.’s also play a role in Operation Raccoon City – most likely in boss battles. Before Vector is able to defend himself from the trenchcoat wearing bio-organic weapon, the demonstration ends.





    Technically clean

    It wasn’t much we got to see in Vancouver after the grandiose announcement. Afterall, choosing Slant Six, Capcom has acquired long time fans of the series who know what they are doing in the shooter metier. The engine, which was specifically developed for Operation Raccoon City, is technically very clean. It is able to deliver an inhospitable athmosphere through the skilfull effort of artificial light. Colours are sparse and mostly used on burning objects or body fluids. However: If there wouldn’t have been all these Raccoon City signs hanging arround boldly to indicate that this is the Resident Evil universe – we probably wouldn’t have gotten it. Zombies in backyards may have let you conclude that it was the Resident Evil brand in 1998, but today it looks different and similar to other works thanks to brands like Left for Dead and co. Even though visual recall value is immensly important for the success of a game. The idea to lead zombies sounds interesting, but we didn’t see enough so we cannot say if it works out in the end. Presumably this spin-off, despite its promising approach, will have a difficult status. It misses out on popular characters, and the four USS fighters seem flat and stereotyped in comparison.





    What we like:

    - back to Raccoon City

    - Lure zombies

    Has to be better:

    - stereotype protagonists

    - not much new

    - Where’s the Horror?

    Man of Steel-You'll Believe a Man Can Fly.AGAIN!
    My hero, the greatest superhero of all time

  • LusoHonor 12 Abr 2011 10:42:55 6,233 posts
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    http://www.cheatcc.com/xbox360/rev/residenteviloperationraccooncitypreview.html
  • SoapMactavish94 14 Abr 2011 21:48:41 1,007 posts
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    epa nao sei com a Slant Six.... n sei n sei beta testing pa eu ajudar... a companhia onde eu faço testing deve receber isto.... e dps ke saia uma demo aki po pessoal porque da slant six nao aposto o meu guito xD

  • iBiZi Moderador 12 Jul 2011 04:53:05 14,180 posts
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    Nearly 6 Minutes of Resident Evil: Operation Raccoon City
  • Devil_Kratos 21 Set 2011 01:31:36 4,988 posts
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    Até podia ser cancelado. lol
    Já anunciavam era o RE6 de uma vez :P

  • DarkOmnios 14 Dez 2011 22:35:17 4,302 posts
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    Character Trailer - Resident Evil: Operation Raccoon City


    http://www.youtube.com/watch?v=M_ZFdWxyTUM&feature=youtu.be

    Editado por DarkOmnios às 22:35:54 14-12-2011

    Man of Steel-You'll Believe a Man Can Fly.AGAIN!
    My hero, the greatest superhero of all time

  • Apagar utilizador 14 Dezembro 2011 22:41:10
    Eia fixe...por mais que reclamem...é o RE com mais RE que poderá ver desde o verónica...
    Por mais que seja só acção pelo menos tem tudo o que é RE,e já estou farto de las plagas e essas tretas...enquanto o 6 não sai eu vou derreter zombies com este xD
  • Konphuse Moderador 14 Dez 2011 22:43:25 2,270 posts
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    Apesar de tudo, pelo que tenho visto, isto parece ser daqueles jogos divertidos de se jogar online com o pessoal todo.


  • Apagar utilizador 14 Dezembro 2011 22:45:26
    @Konphuse
    se comprares...já tens com quem jogar acredita xP
  • kafka1883 15 Dez 2011 20:15:50 643 posts
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    Contem tb comigo. :)

    P.s- Tb não gostei muito da treta das "las pragas". A partir do resident evil 4 a franquia ficou despersonalizada. É a minha opinião. Contudo espero boas coisas deste jogo.

    Cumprimentos,
  • tigotimi 16 Dez 2011 00:48:58 1,403 posts
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    count me in

    [http://psnprofiles.com/tigotimi"]

    Passem por lá!
    videojogos.blog.pt

  • DarkOmnios 9 Jan 2012 17:28:53 4,302 posts
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    Mensagem eliminada

    Man of Steel-You'll Believe a Man Can Fly.AGAIN!
    My hero, the greatest superhero of all time

  • SoapMactavish94 12 Mar 2012 21:10:02 1,007 posts
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    Alguem pensa comprar isto para a 360 :)?

  • Apagar utilizador 12 Março 2012 21:18:46
    Como é um jogo com online vou comprar para Ps3...já tiveste alguma beta do jogo?xD
  • skater260 13 Mar 2012 00:10:41 1,647 posts
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    SoapMactavish94 se esse jogo não for um fail total, o que acho muito provavel ser, tendo em vista que está a ser feito pela slant six criadores do primeiro socom do ps3... mas acho que a capcom não vai estragar a franquia... enfim, se esse jogo tiver uma recepção boa tanto em notas como em vendas posso até comprar, se o jogo se enquadrar no meu orçamento anual para compra de jogos...sabe que o resident evil sempre vendeu mais na ps3 mais eu acho que se for comprar eu iria pro xbox pois parece que vai vender mais pelo que eu vi nas pre orders do USA no vgchartz além de que tem um modo exclusivo pro xbox... outro motivo que me faria comprar pro xbox 360 seria o que eu comprei faz pouco tempo e tenho poucos jogos para xbox 360 ...
    venajko1, beta pelo que sei não teve, mas acredito em uma demo... mas ao mesmo tempo duvido de uma demo porque já não era tempo de ter anunciado a demo e já lançado amanhã ? pois o jogo vai lançar semana que vem xD
  • SoapMactavish94 13 Mar 2012 09:30:40 1,007 posts
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    skater260 wrote:
    SoapMactavish94 se esse jogo não for um fail total, o que acho muito provavel ser, tendo em vista que está a ser feito pela slant six criadores do primeiro socom do ps3... mas acho que a capcom não vai estragar a franquia... enfim, se esse jogo tiver uma recepção boa tanto em notas como em vendas posso até comprar, se o jogo se enquadrar no meu orçamento anual para compra de jogos...sabe que o resident evil sempre vendeu mais na ps3 mais eu acho que se for comprar eu iria pro xbox pois parece que vai vender mais pelo que eu vi nas pre orders do USA no vgchartz além de que tem um modo exclusivo pro xbox... outro motivo que me faria comprar pro xbox 360 seria o que eu comprei faz pouco tempo e tenho poucos jogos para xbox 360 ...
    venajko1, beta pelo que sei não teve, mas acredito em uma demo... mas ao mesmo tempo duvido de uma demo porque já não era tempo de ter anunciado a demo e já lançado amanhã ? pois o jogo vai lançar semana que vem xD
    Ya estive presente e comprei o SOCOM:CONF no dia que saiu... O jogo estava bom.. melhor que o ultimo SOCOM que a Zipper fez.. parece um COD em 3ºPerson..

    O problema do SOCOM:CONF foi mesmo o jogo esta inacabado... lançaram o resto do jogo como DLC.. e os patches eram so de 8 em 8 meses...

    Mas tenho esperança neste jogo com a CAPCOM por tras e pelas mudanças internas na S6

    Eu compro sempre as Mutliplatforms para a Xbox360 devido a preferencia da consola :)

  • skater260 13 Mar 2012 23:29:32 1,647 posts
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    @SoapMactavish94

    que mudanças internas aconteceram na S6 ?
    mas eu tenho confiança nesse jogo até porque a capcom não ia estragar a franquia... quanto a que versão comprar, se eu comprar, vai ser a da xbox 360 pelo fato do modo exclusivo... quanto a esse modo, ele já vai vir incluso no disco sem custo ou vai ter que comprar como dlc ? xD
  • SoapMactavish94 14 Mar 2012 09:41:52 1,007 posts
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    Vai ser DLC :/... Desde 2009.. a Slant Six despediu varias pessoas de la.. e houve umas mudanças... a equipa que fez o SOCOM metade dela foi despedida em 2009 apos o DLC... So ficaram os gajos que trabalhavam...

    Posso dizer que a S6 esta muito mais madura desde o SOCOM:CONF.. eles aprenderam bue.. e o SOCOM:Tactical Strike na PSP foi bom :)

    É esperar para ver mas acho que vai ser um jogo bom

  • skater260 14 Mar 2012 17:25:04 1,647 posts
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    ahhhhhh dlc... é um modo exclusivo mas em dlc... brincadeira essa crapcom... só falta, como eu acho que esse modo já está no disco ...
  • SoapMactavish94 15 Mar 2012 12:21:37 1,007 posts
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    Estou ansioso ja é para a semana!

    EDIT: Free DLC http://www.eurogamer.net/articles/2012-03-15-capcom-announces-first-resident-evil-operation-raccoon-city-dlc

    Editado por SoapMactavish94 às 22:48:12 15-03-2012

  • skater260 20 Mar 2012 20:10:22 1,647 posts
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    já viram as notas no metacritic.com
    fail total
    PS3:48
    xbox 360:53
  • Apagar utilizador 20 Março 2012 20:20:18
    As notas são más,mas quero o jogo na mesma...
    Determinados jogos levam altas notas e eu jogo e não dava mais que 3/10 por isso é melhor experimentar xD
  • armandao Moderador 20 Mar 2012 23:07:30 6,478 posts
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    @Racsol Agora parecias o Netweb lool

    "I don't play consoles, I play videogames..."

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